<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xmlns:video="http://www.google.com/schemas/sitemap-video/1.1">
	<url>
		<loc>https://edvardstokstad.carrd.co</loc>
		<lastmod>2026-02-10</lastmod>
		<changefreq>daily</changefreq>
		<priority>1.0</priority>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery33/30b0f574.jpg</image:loc>
			<image:title>Gears of War (blockout)</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery06/ca06a558.jpg</image:loc>
			<image:title>There&#039;s Nothing Undergound</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery28/7fe23310.jpg</image:loc>
			<image:title>Game Over (for Johan)</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery28/4f76882f.jpg</image:loc>
			<image:title>The Last Blue</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery24/4a1501d6.jpg</image:loc>
			<image:title>Statue Returning Home</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery27/4f0af6dd.jpg</image:loc>
			<image:title>The Citizen</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/9dc4f7c3.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/e34f753d.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/07164386.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/061d0cba.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/2722714a.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/6d7a6154.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/ffe2bcd4.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/d9a9d584.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/7aa3e549.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/22e6dccf.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/667151ab.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/f048b128.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/aaa0e03d.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery11/66ce4649.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery04/64347f77.jpg</image:loc>
			<image:title>Synopsis</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery04/ea565974.jpg</image:loc>
			<image:title>Progression</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery04/3c2baa97.jpg</image:loc>
			<image:title>Topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery04/aef9b0c7.jpg</image:loc>
			<image:title>References</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery02/82ee608b.jpg</image:loc>
			<image:title>scale test</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery02/ff9277ce.jpg</image:loc>
			<image:title>first blockout</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery02/86029f8e.jpg</image:loc>
			<image:title>first iteration</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery02/a78cde0b.jpg</image:loc>
			<image:title>second iteration</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery02/0973c4e2.jpg</image:loc>
			<image:title>Final blockout</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery25/994f558a.jpg</image:loc>
			<image:title>Goozilla</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image06.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image09.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery17/99fb528a.jpg</image:loc>
			<image:title>original topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery18/83fbd2e8.jpg</image:loc>
			<image:title>final level</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image10.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image16.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image07.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery01/234304a4.jpg</image:loc>
			<image:title>Initial workflow during prototyping</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/784894e6.jpg</image:loc>
			<image:title>Onboarding area - getting the player familiar with movement and consuming objects that are small enough.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/30a994d6.jpg</image:loc>
			<image:title>Onboarding area - the player can take their time here. Enemies are placed around the area but wont go after the player before they leave this area.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/07a49d5a.jpg</image:loc>
			<image:title>Next to the start is a more open space - This area gives some empty space to focus on taking out enemies (police cars).</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/b31fe07a.jpg</image:loc>
			<image:title>Second area - built around a park - with some more open spaces and less stray cars, the focus here is dealing with the increasing amount of enemies and enemy types.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/92aff69f.jpg</image:loc>
			<image:title>Turrets are lining up after the park, indicating and deterring from moving to far into the city before the player has grown stronger.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/721714bb.jpg</image:loc>
			<image:title>Hospital with some extra enemies posted serves as a landmark and indication that certain sites could have more protection.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery30/bdb26558.jpg</image:loc>
			<image:title>Military base sits next to the point where larger buildings appear - intented to work as a point of interest with extra difficulty. When/if the player has destroyed this base they should feel confident about that taking on whatever the game throws at them.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/78ae2b15.jpg</image:loc>
			<image:title>Level design process</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/f4a3842d.jpg</image:loc>
			<image:title>requirements</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/19d297a6.jpg</image:loc>
			<image:title>Onion city</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/d446452c.jpg</image:loc>
			<image:title>analysis</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/3090291b.jpg</image:loc>
			<image:title>metrics</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/b99090df.jpg</image:loc>
			<image:title>layout sketch</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/2ea83468.jpg</image:loc>
			<image:title>Layout sketch</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/eefcc416.jpg</image:loc>
			<image:title>Topdown sketch</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery05/09641909.jpg</image:loc>
			<image:title>Research</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image17.gif</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery26/107ddf56.gif</image:loc>
			<image:title>TEACHING JUMP &amp; GUIDE PLAYER TO THE GAP IN WALL</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery12/c6da6e53.gif</image:loc>
			<image:title>excerpt from playtest</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery07/618a4f25.gif</image:loc>
			<image:title>WAKE UP AND FIND THE BABY</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery13/f7069ccf.gif</image:loc>
			<image:title>MOVE THROUGH CORRIDOR, EXPLORE POINTS OF INTEREST</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image08.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery45/a36c6ca6.jpg</image:loc>
			<image:title>on play view</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/72002057.jpg</image:loc>
			<image:title>Top-down view. A wide road in the city leads the players up onto a bridge.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/0fe5c87e.jpg</image:loc>
			<image:title>Section under bridge</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/6d359911.jpg</image:loc>
			<image:title>The first combat encounter.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/a6ee18ba.jpg</image:loc>
			<image:title>Initial position entering the first combat encounter.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/2fcd421a.jpg</image:loc>
			<image:title>left flank - first encounter</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/92ca2547.jpg</image:loc>
			<image:title>left flank - first encounter</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery37/b7cf20ed.jpg</image:loc>
			<image:title>right flank - first encounter - note the doorway and windows on the far right side and how players in co-op will be able to see each other across the space.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery34/7c3b7c00.jpg</image:loc>
			<image:title>The process we followed during the course.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery39/32197326.jpg</image:loc>
			<image:title>The key elements to consider for a level designer that I could identify during my research of the game.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery41/af1396cc.jpg</image:loc>
			<image:title>Synopsis</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery31/22ff2b41.jpg</image:loc>
			<image:title>Fitting it in place</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery42/3ee471d7.jpg</image:loc>
			<image:title>Breakdown of goals</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery21/36a4d988.jpg</image:loc>
			<image:title>Roads</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery44/3d44c44a.jpg</image:loc>
			<image:title>Roads</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery35/3f7da7af.jpg</image:loc>
			<image:title>Roads</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery43/1423777d.jpg</image:loc>
			<image:title>flow/angle of approach</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery36/a8bd56ff.jpg</image:loc>
			<image:title>scaletest - topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery36/972ed501.jpg</image:loc>
			<image:title>scaletest - alt. angle</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery32/dd3a6bf4.jpg</image:loc>
			<image:title>First iteration of the initial part of the level and the first combat encounter.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery32/35b1d071.jpg</image:loc>
			<image:title>Second iteration - removed a lot of cover and added a new flanking option to the right (the green box).</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery32/d6b2c9c7.jpg</image:loc>
			<image:title>Third iteration - lifted the right flanking option and expanded a bit on the left interior side path with opportunities for weatherproofed shoot-outs.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery29/9c21802a.jpg</image:loc>
			<image:title>Levels overview</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery03/0a3f2476.jpg</image:loc>
			<image:title>Sketching out the levels into a unified world.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/79c9ee15.jpg</image:loc>
			<image:title>The diamond structure that would house the three main levels.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/c6df05f5.jpg</image:loc>
			<image:title>Intro - topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/dfd10301.jpg</image:loc>
			<image:title>Some iterations of the intro part leading into the temple.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/735b1462.jpg</image:loc>
			<image:title>Intro blockout almost done</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/c769d655.jpg</image:loc>
			<image:title>Scale test - level 1</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery08/fd7a0ed1.jpg</image:loc>
			<image:title>Level 1 - topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery09/3c2cbe75.jpg</image:loc>
			<image:title>topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery10/68a42b48.jpg</image:loc>
			<image:title>Blockout in progress</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery10/6da124a3.jpg</image:loc>
			<image:title>Final blockout</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery10/15faa474.jpg</image:loc>
			<image:title>Final Level</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image05.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image03.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image11.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image02.png</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image04.png</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery40/7af0c764.jpg</image:loc>
			<image:title>Level data sheet - one of the first things I did in this project was to create a data sheet for the levels in the game. This proved to be extremely useful and an essential tool later on when balancing the game.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery40/f6f804d0.jpg</image:loc>
			<image:title>Anoter benefit from havíng all levels in a data sheet was that I could visualize information to help make decisions on the overall direction of the levels.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery38/7af0c764.jpg</image:loc>
			<image:title>One of the first things I did in this project was to create a data sheet for the levels in the game. This proved to be extremely useful and an essential tool later on when balancing the game.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery38/f6f804d0.jpg</image:loc>
			<image:title>Anoter benefit from havíng all levels in a data sheet was that I could visualize information to help make decisions on the overall direction of the levels.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery46/ade1a9d7.jpg</image:loc>
			<image:title>&quot;Potential pool&quot; - Level based on breaking water barrels to fill up a pool that allows the player to progress</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery46/4cd48d7b.jpg</image:loc>
			<image:title>&quot;Variety cousine&quot; - This level is a good example of suggesting many solutions for the same problem. In order to get to the right side you can use gadgets to either make a big jump sideways, a high jump from underneath, or try to push the button.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery46/388512a4.jpg</image:loc>
			<image:title>&quot;Trust issues&quot; - In this level I wanted to create a challenge that requires players to comfortable with their own &quot;construction&quot;. If the electrical boxes moves too much and loose their connection with eachother, the bridge will retract.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery14/a34fe15d.jpg</image:loc>
			<image:title>Vanhalla III: Enter the Monkey Dome - mobile arcade - design lead</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/image01.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery22/51b10583.jpg</image:loc>
			<image:title>LDD-1</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery22/da767f38.jpg</image:loc>
			<image:title>LDD-2</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery22/17f5b21e.jpg</image:loc>
			<image:title>Needs some better screenshots/gameplay videos, sorry!</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery19/8f8e616b.jpg</image:loc>
			<image:title>title</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery20/9fef2e8e.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/6e589d4d.jpg</image:loc>
			<image:title>Reach the shrine and discover clues of what happened.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/c059fd26.jpg</image:loc>
			<image:title>LDD</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/76d29f63.jpg</image:loc>
			<image:title>Original topdown</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/49fa2ed4.jpg</image:loc>
			<image:title>Player start - the temple at the top of the mountain clearly visible as landmark</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/993ea237.jpg</image:loc>
			<image:title>campsite with props, smoke from campfire is used as a reference to the narrative timeline</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/fc0ecff6.jpg</image:loc>
			<image:title>POI (Optional exploration)</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/b1917f21.jpg</image:loc>
			<image:title>Enviromental storytelling, clues regarding what has happened.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/d9777c76.jpg</image:loc>
			<image:title>Cave entrance, new vantage of landmark, lift construction</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/ee435b86.jpg</image:loc>
			<image:title>light bounce is reinforced with rect light</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/ad5e2e4c.jpg</image:loc>
			<image:title>transition vantage from cave entrance</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/7e3d4062.jpg</image:loc>
			<image:title>stone blocks to guide player, stairs visible as well as temple wall as backdrop</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/186c8053.jpg</image:loc>
			<image:title>connect back to landmark vantage</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery15/d85efc86.jpg</image:loc>
			<image:title>communicating to stand on the podium: empty podium reinforced by &quot;broken pattern&quot; and spatial UI.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery16/a8841cf5.jpg</image:loc>
			<image:title>Edvard Stokstad CV 2025 ENG</image:title>
		</image:image>
		<image:image>
			<image:loc>https://edvardstokstad.carrd.co/assets/images/gallery16/c122d13e.jpg</image:loc>
			<image:title>Edvard Stokstad CV 2025 ENG 2</image:title>
		</image:image>
		<video:video>
			<video:thumbnail_loc>https://edvardstokstad.carrd.co/assets/videos/video04.mp4.jpg</video:thumbnail_loc>
			<video:title>Video04</video:title>
			<video:description>Uploaded video.</video:description>
			<video:content_loc>https://edvardstokstad.carrd.co/assets/videos/video04.mp4</video:content_loc>
		</video:video>
	</url>
</urlset>